Links: Google Play, Website

The Games Industry class came with one goal -- fully develop and release a game in about three months. Working in a group with fellow graduate students, we all assessed our skills and abilities and developed Goop Troop -- a Lemming's inspired strategy platformer. 

My role in this project was to be the Game Producer, Project Manager, and artist (mostly animator with artistic oversight over the Lead Artist). However, I didn't limit myself to these roles -- I ended up taking on programming and development tasks to ensure our final product was successful. I also designed the initial wireframes and finalized the mechanics before production in our documentation. 

 

This may have been a required class for my Master's degree, but the knowledge I learned from this experience is extraordinary, and I couldn't be more grateful to work with an amazing group.

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