After taking analog game design classes during my junior year, where I became educated in game design and theory, I began working in Unity and Processing to create games. I first worked in Unity3D, learning C# as I went, before taking classes in Processing and learning Java. Working in 2D made it easy to add my own pixel art to the games I've made.

If you're interested in seeing my game design documents, take a look at my "Writing" section.